v2.0
> LOCATIONS // 8 REGIONS Β· 4 CONTINENTS

Closest one
wins.

Eight regions, all running the same edge DDoS network. Pick the one closest to your players.

ALL 8 REGIONS OPERATIONAL
US-EASTπŸ‡ΊπŸ‡Έ
Virginia
Tier-1 Β· Equinix
Median ping
12ms
● OPERATIONAL
Deploy here
US-WESTπŸ‡ΊπŸ‡Έ
Oregon
Tier-1 Β· Equinix
Median ping
38ms
● OPERATIONAL
Deploy here
EU-WESTπŸ‡¬πŸ‡§
London
Tier-1 Β· Telehouse
Median ping
6ms
● OPERATIONAL
Deploy here
EU-CENTRALπŸ‡©πŸ‡ͺ
Frankfurt
Tier-1 Β· Interxion
Median ping
11ms
● OPERATIONAL
Deploy here
AP-SEAπŸ‡ΈπŸ‡¬
Singapore
Tier-2 Β· Singtel
Median ping
8ms
● OPERATIONAL
Deploy here
AP-NEAπŸ‡―πŸ‡΅
Tokyo
Tier-1 Β· Equinix TY
Median ping
14ms
● OPERATIONAL
Deploy here
SA-EASTπŸ‡§πŸ‡·
SΓ£o Paulo
Tier-2 Β· Ascenty
Median ping
22ms
● OPERATIONAL
Deploy here
OC-SEAπŸ‡¦πŸ‡Ί
Sydney
Tier-1 Β· Equinix SY
Median ping
18ms
● OPERATIONAL
Deploy here
// LATENCY IN MINECRAFT

What does ping actually mean for gameplay?

In Minecraft, the server runs at 20 TPS (ticks per second). Each tick is 50ms. Your ping is on top of that. So a player with 80ms ping experiences a tick + 80ms of round-trip β€” that's rubber-banding on fast movement and inconsistent hit registration on PvP.

The rule of thumb: pick the region your most players are closest to. Use the median pings above as a guide. If your friends are split across continents, US-East is the most central for US+EU mixes.

// PING REFERENCE
<20ms
Invisible
Players won't notice any lag at all.
20–50ms
Good
Slight delay on fast actions. Most players won't care.
50–100ms
Acceptable
Perceptible on PvP. Fine for survival and creative.
>100ms
Noticeable
Rubber-banding on movement. Avoid for competitive.
// REGION SWITCHING

Picked the wrong region? Switch later.

Region migrations are done from the panel. Your world data copies across to the new node. Usually takes under 5 minutes depending on world size. No rebuild required.

// SAME PRICE EVERYWHERE

$3 a gig in every region.

No β€œpremium region” surcharges. Tokyo, London, Virginia β€” same price per GB. Pick wherever makes sense for your players, not your wallet.

// READY?

See your price.
Then decide.

No account needed to configure and price a server. Takes 30 seconds.